#pragma once
#include <cstring>
#include <string>
#include "Includes\Component.h"
namespace SakuraAge {
class SVGRenderer : public Component,
                    public RendererControl,
                    public RefBase<SVGRenderer> {
  friend class RefBase<SVGRenderer>;
  friend class Component;
  friend class RendererControl;

 private:
  SVGRenderer();
  virtual ~SVGRenderer();
  virtual void Serialize(SerializedStream& ss);
} 
SakuraAge::SVGRenderer::SVGRenderer() : Component(), RendererControl() {
}
SakuraAge::SVGRenderer::~SVGRenderer() {}
void SakuraAge::SVGRenderer::Serialize(SerializedStream& ss) {
  Component::Serialize(ss);
}
}  // namespace SakuraAge
